Thursday 5 January 2017

Wet (Xbox 360)

Wet released in 2009 and was published by Bethesda. It's a third-person shooter that heavily features slow motion shooting. You can jump, slide on your knees, wall run and slide down ladders in slow motion, helping you kill enemies. You can also use swords as well as your guns.

We play as Rubi Malone, voiced by Eliza Dushku, who is a ' problem solver'. The game seemed to be influenced by Kill Bill, which was great, Rubi got alerted just like the Bride does in the movies, with the alarming noise and close up, that's what triggers the rage mode. The rage is an all red screen and the enemies are white silhouettes, it's really cool to look at and were my favourite parts of the game. It has a constant film screen, during the cutscenes and gameplay, it gets annoying when you realise it doesn't go away.

The story wasn't really that great, there were so many villains that some of the good ones barely featured. One of the best villains had a one-on-one fight with you and left during, he never came back. Most boss fights were just quick time events and the final villain was literally press two buttons to kill them. The mission were you fell out of a plane and do a freefall section, dodging all the debris was awful, it was so difficult to tell if you were going to hit anything or not. There were on the rail sections jumping from car to car which started off pretty cool, but soon got boring. There were some questions I had after the game, like did I save ny friend who got captured, we never saw him again, why did everyone I do a job for then turn on me? Like I said, the story wasn't great.

The graphics were pretty crappy, but the gameplay was half decent. The slow motion acrobatics were easily the best thing about the game. The split targeting was great too, Rubi was always holding two guns, so during slow motion you could aim at one enemy and the other gun would automatically target a different enemy. The music fitted this game brilliantly and most of the soundtrack cool. The side characters were pretty terrible, all the good guys were terrible, the enemies were much more memorable though. They hardly ever featured though, I can't help think how much better the villains and the game overall would've been better had they appeared more.

It's all about getting points, the more stylish and the higher the combo, the more points you'll get. You can spend these points on upgrades that can give you more health and storage weapons. You get a nice arsenal of weapons, as well as the pistols and swords, you can get submachine guns, shotguns and crossbows.

The platforming was awful, the worst I've ever played. The Rubi vision was helpful in indicating where you could jump to, because without it, it was difficult to see what you could actually jump towards. The camera angle would change, so when you were shimmy along a ledge holding the analog left, the camera change then meant you had to hold it up. It was incredibly frustrating not knowing which way to move when traversing on ledges. The gun reticle was a tiny circle and wasn't good enough, loading screens were hidden badly by having to open doors with your sword where you would then repeatedly mashed a button.

There were more things I had problems with, every time you picked up health there was a cutscene of Rubi drinking the bottle then throwing it up and shooting it, you could skip it, but it wasn't needed. The were mandatory weapon challenges you had to do before you could proceed to the story and I never liked them. There was a turret section that had no music and was so boring, during it I couldn't see the far away enemies due to the film filter, but when I aimed in, I could see them perfectly. I also died in a cutscene of a gate closing which is impossible to skip, despite that and the other problems, I did have some fun on the game.

The hard difficulty wasn't that bad, you would die really fast though. There were a bunch of difficulties to try, there is another difficultly after hard I'm going to try. There are also the challenges to try and also Golden Bullets difficulty, it's a one bullet kill on enemies but you die quite fast. There's also points mode, where the aim is to just rack up all the points you can get. There was a planned sequel that got cancelled, I would definitely have liked to give it a go so it's a shame that they canned it. This one probably isn't really worth a go thinking about it now, seeing as there's no follow up and games do the slow motion better, so maybe slip this one.

6.1/10

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