Sunday, 13 November 2016

Uncharted 3: Drake's Deception (PS3)

Uncharted 3 released in 2011 and was one of the first PS3 games I owned, I was pretty late to the PlayStation 3 party. I did however wait to play it after the first two of course. It was so great getting to play through the whole trilogy so soon after each other. I loved the previous games and this was no different, Naughty Dog are so consistent in creating games, it's frightening.

The intro was so great, a bar fight. Great camera work and improved combat made it so enjoyable to play and watch. All your favourites are back and we have a new friend, Charlie Cutter. Cutter was without a doubt my favourite character in the whole series and it's a shame how little he was in the game. The villains were pretty good and there was even a fisticuffs boss fight at the end which really suited this game. This is probably the most humorous game of the series, Cutter and the gangs dialogue works so well and they seem so real in their conversation. I found myself slowly playing the story so I could hear all the dialogue without accidentally triggering the rest of the story.

It looks stunning, the graphics are so much sharper. The beautiful scenery, the well designed levels and the cutscenes are fantastic to watch. The combat has improved, being able to break grabs and throw enemies back to get some more space. You can even hit the enemies with near by weapons, which act as a one hit kill. We also get to see how a you Nate and Sully meet, I loved it, it was a great chapter and I wished there was more to their back story. It's action packed, there's never a dull moment in this one, escaping a burning building, a capsizing boat, a horde of Killer spiders, chasing enemy vehicles on a horse, there's much more too.

The main villian was an interesting one, but I feel they were underused and the sub villain, who was quite bland starred far more. There was a dream sequence that was different, but it ending up going on too long. Grenade spam and bum rushing enemies made the hard difficulty just feel cheap rather than challenging. Enemy spawns also felt cheap as they would spawn behind me and I wouldn't know until they practically killed me. It was very difficult to leave hand to hand combat if you engaged it and there was another enemy shooting you, the only way I could leave it was if I was gunned down. While in cover, a grenade landed and I left cover and tried to roll away, but I was just put back in cover and blew up, rolling and cover were the same button so this happened frequently. I couldn't switch shoulders when shooting and thought they removed the feature, it turns out it was set to off which baffled me, it didn't make sense why it wasn't already on like the others. There weren't many glitches but one puzzle, a gear got stuck when I took it off the wall but it stayed on, so I had to restart it

This was a great installment to the series and it was great to see our favourite characters again and some new ones, I only wish there was more backstory and Cutter. I'm so glad the series didn't stop here and Uncharted 4 will surely be another wonderful addition to the series from Naughty Dog.

8.3/10

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