Sunday 20 November 2016

The Walking Dead: Michonne Telltale Series (Xbox One)

Telltale have certainly became a high profile developer over the past few years, with their episodic games based on popular TV shows and other games. One of their well know games, The Walking Dead series is my favourite and they decided to release the Michonne episodes to keep us anticipated for series three of The Walking Dead... or was it a cash in? That's been done before, releasing a Walking Dead game with popular characters.

Not much is known about Michonne in the TV show, other than she's a bad ass with a sword. This story follows Michonne before she appears in the show, it's cool to get more back story on a very closed character. Telltale's cartoony-comic graphics fit Walking Dead brilliantly and makes the comic come to life. One thing they do every game is make an interesting story and characters you care about. This makes you think about the choices you're given as Telltale's story changes based on what you pick, or so they say.

The Michonne series was only three episodes long, opposed to the five we usually get. Each episode felt short too, the story seemed to be over in a flash, I felt like there wasn't enough time for the characters to develop and how I felt about them. Some of the characters had potential, but three episodes wasn't long enough for them. The performances were brilliant as they always are, Michonne was perfectly portrayed. I tried to play like I thought she would act, trying not to get attached to anyone. It's always hard not to in Telltale games, but it seemed I was destined to make friend with certain characters and enemies of others.

The intro was fantastic, images of the comic appeared in the background as some cool music played. They definitely got their intros from Tales From the Borderlands. The story was really good and left me wishing they had more episodes in between so they could have built up the final battle more. The engine runs so much smoother with the recent games, there's a lot less stopping and starting, but it is still present.

Michonne had visions during the game, I felt they used these too much and they often went on too long. I wanted the game to take place more in the present and not in sequences that weren't real, the game was too short for them. My issues with Telltale games were still here too, I still felt like my choices didn't really matter and what happened would've happened either way, even if it just delayed something to a later episode. You still have to interact with the right object to trigger the rest of the story, this can lead to having to interact with a load of pointless objects in the hope it takes you further. I do love Telltale however and I'm always excited for their upcoming games and announcements.

This was just a miniseries that probably won't go any further. I'm just patiently waiting for season three of The Walking Dead and I hope making this didn't mean they delayed it, because this wasn't really necessary, but I did enjoy it still.

7.3/10

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