Friday 15 April 2016

Medal of Honor: Warfighter (Xbox 360)

It's hard to believe this series was once a big name in the FPS genre, especially with the popularity of Call of Duty and Battlefield. The series was rebooted in 2010 and this is the sequel released in 2012. The series is currently on hold and in limbo whether it'll ever be back and it's really not hard to see why after playing this.

I'll start with the good, seeing as it's shorter. Requesting ammo off your allies is a handy feature as it's always nice to have ammo, but it does give a feel of unlimited ammo making it easier. In the story there are some unique sections which make the game a bit different and not just a FPS, including some driving although it can drag, the breach sections are also quite fun as you can unlock all different ways to breach the door. The leaning out of cover is probably the best thing in the game, it's very useful and works great to pick off enemies and not take hits. Another good thing about this game is that you are not a 'one man army', most war games have you do everything alone. Crazy I know, but they do! In this game you are 95% of the time with other soldiers, so it gives the feel that you actually are a soldier.

That's pretty much it for the good and now onto the bad, this could take a while. First thing's first, it's very clear the game was rushed. The graphics are very poor for a game released in 2012. The texturing is the worst texturing I've ever seen, it's awful. When you boot the game up it asks if you would like to install a 1.7GB download for HD textures... No, because it should already have good texturing in the fucking game! Plus I had no room to install it and it certainly wasn't worth deleting something to make room for. Bugs. Bugs every where, how they released this game that is 99% full of bugs is beyond me. Faces sinking into the floor, trees collapsing then disappearing as they fell, a silencer attachment on a gun was just floating in front of a teammates weapon and a guy's beard was see through.. I could see the environment through his beard hanging off his chin as we flew past in a helicopter. In the breaches if you don't aim down the sights and shoot their head they won't die, three times I shot a guy in the head and he survived, I died because I didn't kill the three other enemies after being so annoyed I just wanted to kill the guy I shot three times in the head. There is plenty of awful lip syncing. Picking up enemy weapons is pointless as you practically have unlimited ammo, but if you switch weapon after picking an enemy one up, it automatically drops the weapon and you'd have to go pick it up again if you wanted it. There was a part were you were going through a flooded building and it didn't look like water, it just looked like the bottom of the environment was cut off, it was just a black floor halfway up the walls. The AI is dumb, they just barge you out the way if you're in their path, you can die with them pushing you out of cover. A teammate ran in front of me as I through a grenade which got me killed. There was an invisible wall in a bunch of trees despite enemies being in front of it and you being behind it. When blowing up explosive barrels, enemies didn't die and sometimes they did, there was no distance of the barrels explosion radius. Sometimes if you were near cover then started to shoot, you could see the impact of your bullets as if you were shooting at a wall despite aiming in an open space. There was also a point were I saw the enemies spawn and what was probably the worst thing in the game was having to force the enemies to spawn, sometimes you would have to get close to the spawn for them to show up which often resulted in an instant death. When a solider spray paints something on the floor, when I moved back and forth I could see the paint disappearing and appearing as I moved. Another point was when it was smokey you could see fine, but then when you aimed down the sights, it just went white and then back to normal when you weren't aiming. On one mission you have to save hostages and their health was just going down, even though no one was shooting at them and they weren't injured, their health was just randomly dwindling. The menus were also annoying, if you paused the game and pressed B it wouldn't exit back to the game, you had to press close and they were also big but all the options were squeezed at the top and bottom and weren't shown in a list which would've been easier to manipulate. And finally, the hard difficulty was too easy and not challenging at all. But there are harder modes which I have yet to try but I don't think I'm going to bother. See? I told you it'd be long.

There's also the multiplayer, which was pretty much dead by the time I got to it. I'm glad though as it meant I could get off the game. I imagine it wasn't too bad and probably were most of the effort went into the game, I did enjoy Medal of Honor's (2010) online however. The game is pretty much pointless, not much effort went into this game at all and it shows. Another bland storyline with characters you don't really care about. It is without a doubt the worst FPS I've played all the way through. As a fan of games, I hope Medal of Honor does come back and redeems itself and once again be a high profile series. Rant over.

4.2/10

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